The One.

Silmeria was not my first Warcraft character that I created.  She was actually my third.  She was my first to 50 before I even understood what “alts” and having a “main” meant.

Baby photos: first week of Dire Maul edition.

My very first character was actually a warrior, because when I tried the Warcraft beta, I had no clear idea of what was going on or what class did what.  I had only dabbled in Dark Age of Camelot (my very first MMO!) for a few months due to a coworker introducing me to it, and he was moving on to this shiny new MMO.  Warrior was the first character to pop up on my screen and it had a sword so I said yes and continued on to customizing.

I love alts.  Like, a lot.  It’s something I miss in FFXIV, but the job switching almost makes up for it.  I like trying out multiple races and their various animations.  I enjoy running around on different characters, and experiencing a game’s world “through their eyes”.  I do generally play on RP servers, but I’m not necessarily an RPer… it’s more of a mindset thing, or my brain kind of imagining little stories that come and go while I’m travelling from one zone to the next or killing 15 boars for their gallbladders or what have you.

The Three Sisters.

Going back to my initial taste of WoW… the warrior was fun, and I was highly amused by the ability to turn into a bear with the druid, which was the second class I tried.  But when I first saw someone outside of Stormwind with a goofy little imp I thought it looked kind of awesome, and I wanted one.  I went and made a warlock that I named Silmeria, and at the end of my few days in beta I knew I was going to start out with those three classes to try first.  But even with this early rotating roster, Sil started to pull ahead.

There was something about the class that really just clicked with me.  None of my other friends were playing one back then, so I kind of felt unique.  I did make a few warlock friends along the way, one that even helped me months later complete the classic Felsteed quest.  Other friends helped me learn to be a better player, and how to utilize my class in both larger group situations and soloing.  A few months after launch I hit 50 and I started doing some endgame stuff with her, but eventually I went back to level other characters.  As expansions came out, I realized that I enjoyed starting the new content with Sil – the only exception being Burning Crusade, where I spent equal time leveling my druid as resto for dungeon running and raiding with guildies… until we had more healers and I started taking Sil.  Not only did I simply enjoy playing the warlock class, but she was like an old friend that was always around when you needed them.

This was a joyous day.

Through the years ‘locks got upgraded, nerfed, adjusted and so on, but that never really phased me for very long.  Silmeria was there for the opening of AQ, she became my Inscription master when that came out, she got max Archaeology first, spent the most time on faction grinds, etc.  Heck, I can’t even change her hairstyle for more than a few days before I have to change it back because it just doesn’t look right.  This has been a lot of gushing about one character but don’t get me wrong, I love the rest of my Warcraft gang, too.  However she’s definitely my “main” and then some.  Basically Silmeria is now synonymous with World of Warcraft to me; the digital embodiment of ten or so years of DoTting, dragon slaying, failing, adventuring,  and other random acts of fun and/or stupid.  I can’t imagine the game without her, and trying to recreate her in other MMOs just seems impossible.  That’s okay though, I’ve got alts for that.